Jesus Without Language

Kid's Ministry & Sunday School Resources

Miriam’s song – the Red Sea (Exodus 15) | Play

 

While the parting of the red sea and the amazing escape for the people are obviously key to this story the games here also tie in to Miriam’s song. Choose the game best suited for your group and space – the key to the symbols is at the base on this page.

 

Miriam’s song – the Red Sea (Exodus 15) | PlayMiriam’s song – the Red Sea (Exodus 15) | PlayMiriam’s song – the Red Sea (Exodus 15) | PlayMiriam’s song – the Red Sea (Exodus 15) | PlayMiriam’s song – the Red Sea (Exodus 15) | Play

Parachute seas – This simple parachute game is lovely for younger groups. After you’ve established positions around the parachute use it to talk about how the seas move, big waves, small waves, controlled, random etc. Place a wooden board or line of heavy pillows down the middle of the parachute talk about how God’s powerful wind moved the waters so they couldn’t cover that part. have the children walk through the waters – using adults to create walls of waves.
 
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Palm Sunday (Luke 19) | Play

 

Abijah’s donkey played a huge part in the palm Sunday story, with very little children you may want to take the opportunity to talk about the animals that the children have at home. Palm Sunday is also often accompanied by a procession which is a lovely tactile learning opportunity. The following Palm Sunday and donkey based games will suit a variety of groups and preparation times.

 

Palm Sunday (Luke 19) | PlayPalm Sunday (Luke 19) | PlayPalm Sunday (Luke 19) | PlayPalm Sunday (Luke 19) | PlayPalm Sunday (Luke 19) | Play

Donkey treads – Lay down different textures for the kids to crawl across. Try and find something that could be similar to the worn paths, the leaves and the coats that echo the story. you can add a person leading the donkey or even a rider if you have mixed age groups.
 
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Pharaoh (Exodus 7) | Play

 

The story of the stubborn Pharaoh and the escape fro Egypt is a frequent favourite because of the vivid imagery. These games both use the ideas of many plagues, the stubbornness of the king and the characters of Moses and Aaron to compliment the story.

 
Pharaoh-dominoes

Pharaoh (Exodus 7) | PlayPharaoh (Exodus 7) | PlayPharaoh (Exodus 7) | PlayPharaoh (Exodus 7) | Play

Plagues dominoes – these dominoes are a great review tool and suitable for the younger age group. Challenge the older ones to put the plagues in order first as a review of the different symbols. The download and full instructions can be found by clicking on the image.
 
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Pharaoh (Exodus 7) | Play /Make

 

There is a lot of evidence the Pharaoh’s and their people enjoyed table games. Matching images is a lovely simple activity upon which many a game hangs, this classic is dominoes. Two pages of beautifully colourful symbols will give your group plenty of time to familiarize themselves with the plagues and how they must have seemed never ending for the Egyptian people.

Please note : this is not a complete set as it would have been huge, I’ve strategically removed the doubles plus 20 other cards.
Pharaoh (Exodus 7) | Play /Make

 
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Wedding at Cana (John 2) | Play

 

A seven day wedding may seem crazy or completely normal, depending on your culture, but trying to work out how much drink for such an event must have been a challenge. These games look at the event as a whole, the joy of the party, the planers preparation and the way Jesus, together with the servants, stopped it being memorable for the wrong reasons.

 

Wedding at Cana (John 2) | PlayWedding at Cana (John 2) | PlayWedding at Cana (John 2) | PlayWedding at Cana (John 2) | PlayWedding at Cana (John 2) | PlayWedding at Cana (John 2) | Play

Water Table – a play water table is something usually reserved for the preschool or infants, but playing with water is a great way into this story. If you can’t access one then use the largest flat container you can find. Add in cups, scoops funnels and various strainers, simple bath toys tubes especially. You can also extend to colour mixing with a drop of water based food colouring or cordials. Add in challenges for older kids, eg. “Can you find a way of filling the sieve?” or “how far can you get the water to travel?”
 
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Good Samaritan (Luke 10) | Play

 

The good Samaritan had every reason to keep on walking, stopping may not have been praised by either the community he came from nor that which he was going to serve, it was a costly choice too. These games focus on the practical help he gave the man.

 

Good Samaritan (Luke 10) | PlayGood Samaritan (Luke 10) | PlayGood Samaritan (Luke 10) | PlayGood Samaritan (Luke 10) | Play

A kind voice – This is a simple and classic game that goes by many names where you need to identify a voice. Seat one volunteer with their back facing the group, alternatively blindfold the individual. Another member of the group then says “am I your neighbor?” as they try and disguise their voice. Ideally the volunteer should respond “yes (insert name of group member), you are my neighbor”. Repeat with a different volunteer. Whose voice was easy/hard to identify? Who really was your neighbor?

 
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Moses (Exodus 3) | Play/Make

 

Moses and the burning bush is a moving alive image and and such these little viewers make the bush seem to come to life like a hologram. I’ve been careful not to use a video file so you can download the .gif file onto any device and do the activity without internet access. It works best on a black background which is the default for some image viewers and browsers. Moses (Exodus 3) | Play/Make

 
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Moses (Exodus 3) | Play

 

Moses life is a great saga and this moment is the moment where the past present and future meet. Very few people experience a burning bush or Damascus road moment. However clear the message Moses isn’t a willing participant and some of these games take inspiration from that, others are more concrete in their link to the passage.

 

Moses (Exodus 3) | PlayMoses (Exodus 3) | PlayMoses (Exodus 3) | PlayMoses (Exodus 3) | Play

Let it not burn – The aim of this game is to build flames to engulf the shrub. In preparation you’ll need to cut enough flames for the challenge to be completed out of paper, tissue or crepe paper would also work well. If you are blessed to have a hardy real plant use it, if not then a pile of twigs or a photograph of a bush would work. Have your group, or groups race against the clock to cover the shrub with flames. For older groups make it a relay race.

 
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